package edu.ncsu.monopoly;


public class GameBoardCCLoseMoney extends GameBoard {
    public GameBoardCCLoseMoney() {
                super();
                PropertyCell blue1 = new PropertyCell();
                PropertyCell blue2 = new PropertyCell();
        IOwnable cc1 = new CardCell(Card.TYPE_CC, "Community Chest 1");
        JailCell jail = new JailCell();
        IOwnable chance1 = new CardCell(Card.TYPE_CHANCE, "Chance 1");
        
        Card ccCard1 = new MoneyCard("Pay $20", -20, Card.TYPE_CC);
        Card chanceCard1 = new MoneyCard("Pay $30", -30, Card.TYPE_CHANCE);
                
                blue1.setName("Blue 1");
                blue2.setName("Blue 2");
                
                blue1.setColorGroup("blue");
                blue2.setColorGroup("blue");
                
                blue1.setPrice(100);
                blue2.setPrice(100);
                
                blue1.setRent(10);
                blue2.setRent(10);
                
                blue1.setHousePrice(50);
                blue2.setHousePrice(50);
                
                addCard(ccCard1);
                
                addCell(cc1);
                addCell(blue1);
                addCell(jail);
                addCell(blue2);
                addCell(chance1);
                
    }
}